![]() The missions are set within the same narrative world of the Black Ops campaigns, between the events of Black Ops II and Black Ops III. In addition, the game includes a Solo Missions mode featuring skill-based missions that contain backstories on various Specialists in the game. Weapon customization is also emphasized, with unique Operator Mods for each weapon, allowing for deeper personalization of players' arsenals attachments are also given tiers, with tier-2 upgrades providing even bigger improvements to the weapons. Health regeneration is removed in favor of a manual healing system (with each player having a health bar), and weapons are now given predictive recoil patterns. Multiplayer has also been reworked with various changes for more tactical and teamwork gameplay. Treyarch stated that the maps will be available to all players at launch except Nuketown which will follow 'shortly after'. It will also feature remakes of five fan-favorite maps, Jungle, Slums, Summit, Firing Range and Nuketown. The game features a total of ten Specialists, six of which (Ruin, Prophet, Battery, Seraph, Nomad, Firebreak) are returning characters from Black Ops III, while the other four (Recon, Ajax, Torque, Crash) are new additions. Black Ops 4's multiplayer features the return of Specialists, unique soldier characters with special abilities and traits.
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